26 October 2013
There are 5 henchmen in the game at the time of writing (and more to come!). They’ve got varying attributes and each henchman should be handled differently.
Fresh henchman who are yet to prove themselves. They’re slow and only take a little damage but can overwhelm you if you get stuck in a corner.
They’ve been doing this for years and are probably only days from retiring. They’re faster than regular henchmen and take a decent amount of damage.
These guys are regular henchmen who only wear the best brand name suits. They refuse to wear body armor because it’s not “in” at the moment. This means they’re not weighed down so are much faster than all other henchman however one good hit and it’s lights out for them.
Chefs have had years of practice in the kitchen throwing things at cockroaches. They prefer to keep their distance and attack you from afar.
These celebrants are tough and fast. Watch out for their paralysing singing and distracting hip-thrusts.
Recently, I've had an issue with Unity spewing out one of these errors every time I try to generate my Visual Studio project using Unity...
I'm a software developer by profession with a wealth of both dev management and programming experience.
My programming background is varied and includes .NET, C#, Node JS, React, Flavours of SQL, Xamarin and Unity among other things.
I spend a great deal of my spare time doing game and web development, writing music and relaxing with my family.
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